Category: 3D Tutorials

CGCircuit – Creating Terrains using Satellite Data in Houdini


Free Download CGCircuit – Creating Terrains using Satellite Data in Houdini
David CGMK | Duration: 4:42 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 9,41 GB | Language: English
In this online course, the viewer will build upon the workflows of the first tutorial and learn advanced techniques for generating more complex terrains and landscapes with Houdini and to use them inside a game engine like Unreal Engine 4.
We will be focusing mostly on how to import and process satellite topography data to
– Convert point clouds into actual height fields with multiple layers of information including vegetation scattering masks.

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Realistic Face with Zbrush and Mari


Free Download Realistic Face with Zbrush and Mari
Tomas Sackmann | Duration: 8:52 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 8,43 GB | Language: English
In this course, the viewer will learn how to create a realistic human face ready for production using Zbrush, Maya and Mari.
We will start with a 2D concept as a base but we will create the face based on real people references and the basis on facial anatomy. We will do all the sculpting in Zbrush, retopology and UVs in Maya and the texturing in Mari using Texturing XYZ files, also we will use Substance Painter just to create some masks.
This course has been designed for beginner and intermediate students with a passion for realism and human faces. This is the second of a series of tutorials where we will create a full 3D character ready for production. For this course, it will be ideal to have a basic previous knowledge of Zbrush, Maya and Mari as in this course we don’t teach the software itself but the fundamentals of the creation of a character and the full workflow to make it ready for production.

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Blender Market – 3D Cars Inside And Out


Free Download Blender Market – 3D Cars Inside And Out
MP4 | Video: h264, yuv420p, 1920×1080 | Audio: aac, 44100 Hz | Duration: 35h 50m | 20.5 GB
Genre: eLearning | Language: English
Here we go again, but this time the course is bigger, better, and there’s a whole lot of new stuff, including a full interior. My past car modeling training has been studied by designers from industry giants like Hyundai, Volvo, and Ford, as well as from top gaming and film companies all over the world. And now I’ve taken those techniques and made them even better. In this step-by-step course we’ll tackle an amazing car design by professional designer Lee Rosario, and I’ll show you new ways to solve even the trickiest hard surface challenges with ease as we build this awesome car together from the first vertex to the final renders.
So join me in this car creation journey, and learn tons of techniques for hard surface modeling, shading, rendering, and compositing, all inside the free open source 3D software, Blender.

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