Complete Blender Creator – Learn 3D Modelling for Beginners
Free Download Complete Blender Creator – Learn 3D Modelling for Beginners
Last updated: 9/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 9.78 GB | Duration: 13h 6m
Use Blender to Create Beautiful 3D models for Video Games, 3D Printing & More. Beginners Level Course
What you’ll learn
Use Blender and understand it’s interface
Understand the principles of modelling
Create 3D models with simple colors
Learn the basics of animation
Create your own materials
UV map and unwrap your models
Create animations for your objects & characters
Requirements
Mac or PC capable of Running Blender Version 3.2 or above
No previous experience with 3D modelling or Blender is required.
Description
This course is in the process of being completely remastered in Blender 3.2. Currently both the new and original content are in this course, once the remaster is complete students will be able to access the original 2.8 content in a separate archive course.Blender is a fantastic platform which enables you to make AAA-quality models which can be exported to any game engine, 3D printer, or other software. Here are some of the reasons why you want to learn Blender with this online tutorial…Create assets for video games.Make unique 3D printed gifts.Design your dream house, car, etcExpress yourself through 3D artwork.Learn how to create 3D Models and Assets for games using Blender, the free-to-use 3D production suite. We start super simple so you’ll be ok with little or no experience. With our online tutorials, you’ll be amazed what you can achieve.The GameDevtv team has created some of the world’s most popular online game development training courses. This Blender course has been enjoyed by hundreds of thousands of students and, with more than 30,000 5 star reviews, is consistently ranked the #1 Blender course on Udemy in terms of rating and popularity. The course is project-based, so you will applying your new skills immediately to real 3D models. All the project files will be included, as well as additional references and resources – you’ll never get stuck. There are talking-head videos, powerful diagrams, quality screencasts and more.For each of the models that you build you will follow this process… Be challenged to build the entire model yourself.Be shown step-by-step how to build it.Apply your knowledge regularly.Have a more specific focus? Check out our other Blender courses which focus on characters and environments. Want to bring your models to life in a video game engine? Check out our Complete Unity Developer 3D course. Just look for our green leaf logo – a sign of passion & quality.You will get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way. By the end of the course, you’ll be very confident in the basics of 3D modelling and rendering, and hungry to learn more.If you’re a complete beginner, we’ll teach you all the modelling fundamentals you’ll need. If you’re an artist, we’ll teach you to bring your assets to life. If you’re a coder, we’ll teach you modelling and design principles.Get plugged into our communities of amazing developers on Facebook (around 20k), in our own Community curated by our supportive and knowledgeable Teaching Assistants (17k views/day), and our student Discord chat group (10k live at any one time).Dive in now, you won’t be disappointed!
Overview
Section 1: Introduction & Setup – New Blender 3.2 Content.
Lecture 1 New Updated Content
Lecture 2 Section Intro – Introduction To Blender
Lecture 3 Blender 4.2 Updates – Ao & Screen Space Reflections
Lecture 4 Downloading Blender
Lecture 5 Community & Support
Lecture 6 Moving Around the Scene
Lecture 7 Adding Objects
Lecture 8 Viewport & Rendering
Lecture 9 Material Colours
Lecture 10 Material Reflections
Lecture 11 Lighting
Lecture 12 Editing Objects
Lecture 13 Simple Houses
Lecture 14 Making a Lighthouse
Lecture 15 Making the Rocky Base
Lecture 16 The Decimate Modifier
Lecture 17 Snapping
Lecture 18 Linked Duplicates
Lecture 19 Material Slots
Lecture 20 Bloom in Blender 4.2
Lecture 21 Lighthouse Materials
Lecture 22 Lighting & Atmosphere
Lecture 23 Wrap Up – Introduction To Blender
Section 2: Modular Dungeon – New Blender 3.2 Content.
Lecture 24 Section Intro – Modular Dungeon
Lecture 25 Creating A Barrel
Lecture 26 Creating A Crate
Lecture 27 Creating A Pillar
Lecture 28 Pillar Details – Bevel
Lecture 29 Pillar Details – Knife & Bisect
Lecture 30 Adding Materials
Lecture 31 Making Walls
Lecture 32 Mirroring the Walls
Lecture 33 Completing the Walls
Lecture 34 Creating the Door Surround
Lecture 35 Cutting the Door Opening
Lecture 36 Shading the Walls
Lecture 37 Creating the Floor Modules
Lecture 38 Creating the Torch
Lecture 39 Lighting the Dungeon
Lecture 40 Building the Dungeon
Lecture 41 Wrap Up – Modular Dungeons
Section 3: Low-Poly Dinosaur – – New Blender 3.2 Content.
Lecture 42 Section Intro – Low Poly Dinosaur
Lecture 43 Inserting Background Images
Lecture 44 The Dinosaur Body
Lecture 45 Dino Curves
Lecture 46 Dino Legs
Lecture 47 Dino claws
Lecture 48 Dino Face
Lecture 49 The Landscape
Lecture 50 Trees, Lights & Colours
Lecture 51 Intro to Nodes
Lecture 52 The Mountains
Lecture 53 The Finishing touches
Lecture 54 Wrap Up – Low Poly Dinosaur
Section 4: UV Mapping – New Blender 3.2 Content.
Lecture 55 Section Intro – UV Mapping
Lecture 56 Basic UV Mapping
Lecture 57 UV Islands & Seams
Lecture 58 Wooden Barrels UV’s
Lecture 59 Lots of Barrels
Lecture 60 Plane Reference Images
Lecture 61 Building The Plane Body
Lecture 62 Building the Wings
Lecture 63 Completing the plane model
Lecture 64 Unwrapping the plane
Lecture 65 Texturing the wings
Lecture 66 Texturing the Body
Lecture 67 Preparing for Animation
Lecture 68 Animating The Plane
Lecture 69 Scene and Animation Adjustments
Lecture 70 Lighting and HDRI’s
Lecture 71 Rendering Animations
Lecture 72 Wrap Up – UV Mapping
Section 5: Rigging & Animation – New Blender 3.2 Content.
Lecture 73 Section Intro – Rigging & Animation
Lecture 74 Basic Animation
Lecture 75 The Record Button
Lecture 76 The Graph Editor
Lecture 77 Bone Basics
Lecture 78 Animating Bones
Lecture 79 Subdivision Surface Modelling
Lecture 80 The Modifier Stack
Lecture 81 Blob Man
Lecture 82 Rig Ready Meshes
Lecture 83 Building the Armature
Lecture 84 IK & Parenting
Lecture 85 Weight Painting
Lecture 86 Animating the Walk Cycle
Lecture 87 Animated Textures
Lecture 88 Wrap Up – Animation & Rigging
Section 6: Sculpting a Cartoon Head – New Blender 3.2 Content.
Lecture 89 Section Intro – Sculpting a Head
Lecture 90 Base Shape
Lecture 91 The Eyes
Lecture 92 The Ears
Lecture 93 References
Lecture 94 Details Lvl 1
Lecture 95 Refining the Sculpt
Lecture 96 Horns & Masking
Lecture 97 Adding Character
Lecture 98 Painting the Sculpt
Lecture 99 Finishing Touches
Lecture 100 Lighting Characters
Lecture 101 Wrap Up – Sculpting a Head
Section 7: Updates and Important Messages
Lecture 102 For Users of Blender 2.8
Section 8: Continuing Your GameDev Journey
Lecture 103 Bonus Lecture
Complete beginners who are looking to learn something new.,Artists who want to learn to bring their assets alive.,Game Developers who wish to expand their Skill Set.
Homepage:
https://www.udemy.com/course/blendertutorial/
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