Tag: ActionScript

Advanced ActionScript 3 with Design Patterns


Free Download Danny Patterson, "Advanced ActionScript 3 with Design Patterns"
English | 2006 | pages: 305 | ISBN: 0321426568 | PDF | 3,1 mb
A detailed handbook for intermediate and advanced ActionScript developers explains how to design and construct applications more effectively, while applying design patterns as solutions to common programming scenarios, from concept to testing stage, and describes the new ActionScript 3 features and their Design Pattern applications. Original. (Intermediate/Advanced)

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ActionScript 3.0 Visual Quickstart Guide


Free Download Derrick Ypenburg, "ActionScript 3.0: Visual Quickstart Guide"
English | 2008 | pages: 337 | ISBN: 0321564251 | PDF | 4,5 mb
A guide to ActionScript 3.0 covers such topics as working with variables and properties, classes and objects, strings, text fields, arrays, conditional statements, external assets, animation, sound, and video.

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Foundation ActionScript Animation Making Things Move!


Free Download Foundation ActionScript Animation: Making Things Move! By Keith Peters (auth.)
2006 | 400 Pages | ISBN: 1590595181 | PDF | 6 MB
Sure you can animate using motion tweens-in fact, we’ll help you do that with our Flash Cartoon Animation book-but isn’t there something extra special in making things move with just a few lines of code?In this book Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind creating realistic animation, looking at trigonometry, velocity and acceleration, and bouncing & friction.This book will teach you how to use Flash ActionScript to move the objects in your movies, rather than letting Flash’s tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic interactive movies that seem to come alive on your screen. Almost all of the code featured in this book will work fine in either Flash MX 2004 or Flash 8, and with a few minor adjustments, most of it can even be applied to Flash MX.Although the text covers many advanced math and physics concepts, making for very realistic motion, there’s no need to worry, even if you’re a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!).This book first covers everything you need to know to get started: the principles of animation, and the basics of ActionScript, trigonometry, and Flash rendering methods. You’ll work your way through slowly, from using code to move a single object across the screen to creating complex systems that really push Flash’s capabilities, with topics covered including collision detection, particle attraction, and kinematics. The book concludes with looking at 3D animation techniques, including building a basic 3D engine, 3D lines, fills and solids, and matrix math.Once you come to grips with the ideas presented here, you’ll find yourself creating all manner of exciting animations and games!

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Foundation ActionScript 3.0 Image Effects (Foundations)


Free Download Gerald YardFace, "Foundation ActionScript 3.0 Image Effects (Foundations)"
English | 2009 | pages: 673 | ISBN: 1430218711 | PDF | 19,7 mb
Foundation ActionScript 3.0 Image Effects discusses the ins and outs of graphical manipulation through code of all the different elements available in a Flash project, from vectors to bitmaps to videos, from animated text effects to dynamic video filters. Flash 8 introduced a vast array of image features, such as blend modes and filters as well as ActionScript’s powerful BitmapData object, and this book covers all those effects in their CS4 form, as well as the graphical options that are available, such as the Pixel Bender Toolkit. It also details the many possible effects that can be achieved and the associated practical applications, with a focus on strong object-oriented programming methodologies to make the code more modular and reusable across projects.

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Flash MX Designer’s ActionScript Reference


Free Download Flash MX Designer’s ActionScript Reference by Tim Parker, Glen Rhodes
English | 2003 | ISBN: 1590591658 | 1088 Pages | PDF | 43.2 MB
If you’re serious about Flash design, and if you want to push your ideas to the very limits of possibility in Flash MX, then this book is your indispensable companions.

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