Tag: Environments

CGSide – Creating 3D Environments with Houdini and Arnold

Free Download CGSide – Creating 3D Environments with Houdini and Arnold

Description:
Hi everyone, this is my first course where we’ll be creating a full environment in Houdini, Solaris, and using Arnold for shading and rendering. The course covers everything from using heightfields to block out terrains, procedural shading techniques with Arnold, and advanced volumes and scattering tricks.

This course is designed for beginner to intermediate artists, but there are useful tips for all skill levels. I hope you enjoy this journey into creating stunning 3D environments!

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Multimedia Services in Intelligent Environments Recommendation Services


Free Download Multimedia Services in Intelligent Environments: Recommendation Services By George A. Tsihrintzis, Maria Virvou (auth.), George A. Tsihrintzis, Maria Virvou, Lakhmi C. Jain (eds.)
2013 | 181 Pages | ISBN: 3319003747 | PDF | 5 MB
Multimedia services are now commonly used in various activities in the daily lives of humans. Related application areas include services that allow access to large depositories of information, digital libraries, e-learning and e-education, e-government and e-governance, e-commerce and e-auctions, e-entertainment, e-health and e-medicine, and e-legal services, as well as their mobile counterparts (i.e., m-services). Despite the tremendous growth of multimedia services over the recent years, there is an increasing demand for their further development. This demand is driven by the ever-increasing desire of society for easy accessibility to information in friendly, personalized and adaptive environments. In this book at hand, we examine recent Recommendation Services. Recommendation services appear in the mobile environment, medicine/biology, tourism, education, and so on. The book includes ten chapters, which present various recently developed recommendation services.This research book is directed to professors, researchers, application engineers and students of all disciplines who are interested in learning more about recommendation services, advancing the corresponding state of the art and developing innovative recommendation services.

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Virtual Environments ’95 Selected papers of the Eurographics Workshops in Barcelona, Spain, 1993, and Monte Carlo, Monaco, 199


Free Download Virtual Environments ’95: Selected papers of the Eurographics Workshops in Barcelona, Spain, 1993, and Monte Carlo, Monaco, 1995 By David Mizell, Stephen Jones, Paul Jackson, Dasal Pickett (auth.), Dr. Martin Göbel (eds.)
1995 | 307 Pages | ISBN: 3211827374 | PDF | 14 MB
Virtual Environments -(VE) the new dimension in man-machine-communication -have been developed and experienced in Europe since 1990. In early 1993 the Eurographics Association decided to establish a working group on Virtual Environments with the aim to communicate advances in this fascinating area on a scientific and technical level. In September 1993 the first workshop on VEs was held in Barcelona, Spain, in conjunction with the annual Eurographics conference. The workshop brought together about 35 researchers from Europe and the US. The second workshop was held together with Imagina ’95 in Monte Carlo, Monaco. This time, around 40 researchers from Europe, the US, but also from Asia met for a 2-day exchange of experience. Needless to say -as in all Eurographics workshops -we found the atmosphere very open and refreshing. The workshops were sponsored by ONR (Office of Naval Research), UK; US Army Research Institute, UK; University of Catalonia, Spain; EDF France; CAE France, INA France and IGD Germany and locally organized by Daniele Tost and Jaques David. While in the first workshop in 1993 many concepts in VE were presented, the ’95 workshop showed up various applications in different areas and demonstrated quite clearly that Virtual Environments are now used in interactive applications.

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Intelligent Learning Environments The Case of Geometry


Free Download Intelligent Learning Environments: The Case of Geometry By Eugène Chouraqui, Carlo Inghilterra (auth.), Jean-Marie Laborde (eds.)
1996 | 275 Pages | ISBN: 3642646085 | PDF | 10 MB
This book is a thoroughly revised result, updated to mid-1995, of the NATO Advanced Research Workshop on "Intelligent Learning Environments: the case of geometry", held in Grenoble, France, November 13-16, 1989. The main aim of the workshop was to foster exchanges among researchers who were concerned with the design of intelligent learning environments for geometry. The problem of student modelling was chosen as a central theme of the workshop, insofar as geometry cannot be reduced to procedural knowledge and because the significance of its complexity makes it of interest for intelligent tutoring system (ITS) development. The workshop centred around the following themes: modelling the knowledge domain, modelling student knowledge, design ing "didactic interaction", and learner control. This book contains revised versions of the papers presented at the workshop. All of the chapters that follow have been written by participants at the workshop. Each formed the basis for a scheduled presentation and discussion. Many are suggestive of research directions that will be carried out in the future. There are four main issues running through the papers presented in this book: * knowledge about geometry is not knowledge about the real world, and materialization of geometrical objects implies a reification of geometry which is amplified in the case of its implementation in a computer, since objects can be manipulated directly and relations are the results of actions (Laborde, Schumann). This aspect is well exemplified by research projects focusing on the design of geometric microworlds (Guin, Laborde).

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Modelling Driver Behaviour in Automotive Environments Critical Issues in Driver Interactions with Intelligent Transport System


Free Download Modelling Driver Behaviour in Automotive Environments: Critical Issues in Driver Interactions with Intelligent Transport Systems By Maria Panou, Evangelos Bekiaris, Vassilis Papakostopoulos (auth.), P. Carlo Cacciabue Ph.D. (eds.)
2007 | 428 Pages | ISBN: 1846286174 | PDF | 7 MB
The study of all technological systems, in terms of design, safety assessment or training purposes requires that significant attention is dedicated to the human perspective. Techniques for user-centred design are normally applied and exploited before implementing new control devices or safety systems that are managed by a human user or operator. This demands that appropriate models of Human Machine Interaction and associated taxonomies for classifying human behaviour are available for theoretical and practical application. In the automotive environment, the paradigm of the joint human-machine system is called the "Driver-Vehicle-Environment" (DVE) model. Several studies have pointed out the unique nature of this domain, which can refer the standardisation and normalisation of behaviours, contexts and technology.This book presents a general overview of the various factors that contribute to modelling human behaviour in this specialised environment. All of these aspects contribute to creating the overall picture of the DVE model, and demonstrate the scope and dimensions of the many different interaction processes that demand modelling consideration. This long-awaited volume, written by world experts in the field, presents state-of-the-art research and case studies. It will be invaluable reading for professional practitioners graduate students, researchers and alike.Pietro Carlo Cacciabue is a senior scientist at the Institute for the Protection and Security of the Citizen, within the Joint Research Centre of the European Commission, Ispra, Italy. He is the author of two monographs and several book and journal publications relating to safety engineering and human-machine interaction in the domains of energy production and transportation. He is the principal Editor, together with Erik Hollnagel, of The International Journal of Cognition, Technology & Work.

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E-Learning Networked Environments and Architectures A Knowledge Processing Perspective


Free Download E-Learning Networked Environments and Architectures: A Knowledge Processing Perspective By Samuel Pierre, Gilbert Paquette (auth.), Samuel Pierre PhD (eds.)
2007 | 434 Pages | ISBN: 1846283515 | PDF | 8 MB
Over the last decade researchers and practitioners have developed a wide range of knowledge related to e-learning. This book provides state-of-the-art e-learning networked environments and architectures carried out over the last few years from a knowledge management perspective.The book is organized into four parts: After an introductory chapter which attempts to characterize the e-learning environments, Part I exposes the problems of building knowledge scenarios followed by Part II which analyzes the process of building knowledge environments. Part III summarizes the principles, methods and issues related to the design of knowledge networks and finally Part IV addresses the problem of retrieving resources and knowledge from networked environments.Presenting a wide-ranging survey of methods and applications from contributors from around the world, this book will be a valuable resource for researchers, practitioners and graduates.

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Multisensory Design of Retail Environments (2nd Edition)


Free Download Multisensory Design of Retail Environments: Vision, Sound, and Scent
English | 2024 | ISBN: 3658456809 | 99 Pages | PDF EPUB (True) | 14 MB
Online retailers have gained massive popularity in recent years, plunging large parts of brick-and-mortar retail into an existential crisis. In order to survive in times of growing online retail, brick-and-mortar retailers must become aware of their unique potential to address non-digitizable consumer needs and transform retail environments into places of experience and discovery. A key building block for achieving this aim lies in the creation of sensory experiences that motivate consumers to enter and linger in stationary retail environments.

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Digital Environments and Human Relations


Free Download Digital Environments and Human Relations: Ethical Perspectives on AI Issues
English | 2024 | ISBN: 3031769600 | 213 Pages | PDF EPUB (True) | 8 MB
In Digital Environments and Human Ecology: New Perspectives on AI Issues, editors and contributors embark on a multidisciplinary exploration of how artificial intelligence (AI) is reshaping the landscapes of human interactions, societal structures, and individual and collective psychologies. Discussing if and to what extent the digital environment can be considered an extension of our environment, this book investigates the profound implications of AI’s integration into our daily life, emphasizing the need for a harmonious coexistence between technological advancements and human-centric values, stressing the importance of sustainability in digital development and, therefore, a renewed Human Ecology. By weaving together insights from computer science, social sciences, philosophy, and environmental studies, this book offers a comprehensive and nuanced understanding of the complex relationship between humans and technology. It serves as a vital resource for policymakers, technologists, scholars, and anyone interested in the ethical and ecological implications of digital technologies in our lives.

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Cinematic Photoreal Environments in Unreal Engine 5 Create captivating worlds and unleash the power of cinematic


Free Download Cinematic Photoreal Environments in Unreal Engine 5: Create captivating worlds and unleash the power of cinematic tools without coding by Giovanni Visai
English | May 17, 2024 | ISBN: 1803244119 | 548 pages | PDF | 75 Mb
Achieve stunning photorealistic environments and create cinematic masterpieces by combining environment art, animation, VFX and cinematography with Unreal Engine Specialist, Giovanni Visai

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Rethinking Sustainable Tourism in Geographical Environments Theory and Practices


Free Download Rethinking Sustainable Tourism in Geographical Environments: Theory and Practices
English | 2024 | ISBN: 3031721292 | 308 Pages | PDF EPUB (True) | 39 MB
This book covers the current escalation of social problems related to the unstable political situation, economic crisis, as well as growing problems related to the state of the natural environment (existential climate crisis; pollution of land, oceans, and the atmosphere; severe declines in biodiversity) which requires a new rethinking of the sustainable tourism paradigm, in relation to the realities of the modern world, based on the practices observed in the tourist services sector. „Tourism is like fire, you can cook food on it, you can also burn down your house"―says the proverb. On the one hand, it allows for the regeneration of physical and mental strength of visitors, as well as provides funds for the economic development of the destination, but on the other hand, it contributes to a lot of damage to the geographical environment. The period of "stopping" of tourism during the lockdown caused by the COVID-19 pandemic allowed many areas to be relieved of the tourist traffic, which resulted in the observed revitalization of the natural environment, but also huge social and economic problems in destinations that are largely dependent on income from tourism.

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