Free Download Designing Spaceships for Games Interior & Exterior Vehicle Design Using Blender & Photoshop
Jort van Welbergen | Duration: 6:10 h | Video: H264 1920×1078 | Audio: AAC 44,1 kHz 2ch | 5,41 GB | Language: English
Take an in-depth look at how Jort van Welbergen designs detailed spaceships for games such as Star Citizen and Star Atlas, where everything needs to work and make sense. Jort reveals his complete design process from start to finish, including both the interior and exterior design, using Blender and Photoshop.
As the most important part of any design process, the workshop begins with a discussion and analysis of a brief, with the goal of achieving a client’s vision. From there, Jort kicks off the 2D sketching portion of the workshop, initially exploring shapes. He discusses how to create a mindmap and narrow down your ideas before moving on to blocking out the exterior and interior of the spaceship in 3D.
During the 3D modeling stage, Jort demonstrates the importance of ensuring all the design elements are functional, with any moving parts laid out properly according to the story, brief, and gameplay requirements. Jort’s 3D workflow is broken into several stages, the biggest of which is the exterior hull refinement. From there, he continues fleshing everything out and perfecting the overall look. The workshop concludes with the creation of marketing renders that showcase the design in the best possible way.
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