Tag: Game

New Players, New Game The Impact of Emerging Economies on Global Governance


Free Download Sijbren de Jong, "New Players, New Game?: The Impact of Emerging Economies on Global Governance "
English | ISBN: 9089645489 | 2013 | 175 pages | PDF | 2 MB
The first decade of the 21st century has been a period of rapid eco¬nomic growth in many large emerging economies, especially China. While Western economies are weighed down by debt and austerity measures, many emerging economies are in much better fiscal shape.

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Learning by Playing. Game-based Education System Design and Development


Free Download Maiga Chang, Rita Kuo, Kinshuk, "Learning by Playing. Game-based Education System Design and Development"
English | 2009 | pages: 595 | ISBN: 3642033636 | PDF | 16,6 mb
With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of "Edutainment" has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or AR/VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers, and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first (Edutainment 2006 in Hangzhou, China), the second (Edutainment 2007 in Hong Kong, China), and the third events (Edutainment 2008 in Nanjing, China), Edutainment 2009 was held August 9-11, 2009 in Banff, Canada. This year, we received 116 submissions from 25 different countries and regions – cluding Austria, Canada, China, Denmark, Finland, France, Germany, Greece, Hong Kong, Italy, Japan, Korea, Malaysia, Mexico, The Netherlands, Norway, Portugal, Singapore, Spain, Sweden, Switzerland, Taiwan, Trinidad and Tobago, UK, and USA.

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Game Programming for Teens, 3rd Edition


Free Download Maneesh Sethi, "Game Programming for Teens, 3rd Edition"
English | 2008 | pages: 368 | ISBN: 1598635182 | PDF | 3,5 mb
Do you enjoy playing video games and want to learn how to create your own? "Game Programming for Teens, Third Edition" shows you how to design and develop a complete video game from start to finish, no prior programming knowledge required. You’ll begin by learning the basics of BlitzMax, a simple cross-platform game programming language that can be used on Windows, Mac, or Linux operating systems. Once you understand how to write the programming code, you’ll begin to incorporate all the graphical elements of games including varying colors, loading and displaying images, and creating scrolling backgrounds. Finally, you’ll learn how to add sound and music, use keyboard input codes, and even integrate artificial intelligence. New skills are taught step-by-step, and each chapter builds upon the techniques you learned in the previous, so by the end of the book you’ll have built your very own fully functioning video game. And the CD-ROM contains all the source code, art and sound files, and demo versions of BlitzMax and the other programs used in the book. So don’t just play video games, build your own, with "Game Programming for Teens, Third Edition!"

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Game Girls


Free Download Judy Waite, "Game Girls"
English | 2007 | pages: 350 | ISBN: 1842706187 | PDF | 0,6 mb
Alix, Courtney, and Fern aren’t "bad" girls. They are respectable students who have hit on a great way to pull in good money. They can buy designer gear, take vacations abroad, and aren’t even out of place at a millionaire’s party. As long as they follow their own rules and keep themselves safe, who cares how they earn the extra cash? No one’s going to get hurt-or are they?

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Anatomy of Game Design


Free Download Anatomy of Game Design by Tom Smith
English | October 31, 2024 | ISBN: 1032387386 | 274 pages | MOBI | 20 Mb
People have played games forever, but it’s only in the past few decades that people really started thinking about what games are, how they work, and how to make them better.

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John Assaraf – Winning The Game Of Money 2024 Download

John Assaraf – Winning The Game Of Money 2024 Download


Free Download John Assaraf – Winning The Game Of Money 2024 with High-Speed Links

What You’ll Get:

Part 1: The Innercise

"Rewire Your Brain" Training Program
Get Instant Online Access to the Most Advanced Audio-Based Brain Training methods and Techniques to Automatically Rewire Your Brain with Powerful Beliefs, an Upgraded Self Image, and an Unstoppable Mindset for Financial Success!
– Prime your brain to automatically attract more money and success into your life fast.
– Develop Unstoppable Confidence and the Beliefs & Habits to live life on your own terms.
– Activate your “Genius Brain” so you act with the certainty and clarity of a Multi-Millionaire & Leader.
– Master your emotions so they empower you – instead of control you (and nothing stands in the way of your financial success).
– Unlock the proven formula to break free from limiting beliefs, destructive mindset habits, fears, and sabotaging behaviors.
– Harness the awesome power of “Automaticity” – where you can run 70% of your life on AUTOPILOT (with less stress & more freedom than you have now!).

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Unity Cookbook Core Recipes for Game Developers


Free Download Unity Cookbook: Core Recipes for Game Developers
English | 2024 | ASIN : B0DCBCDYQ7 | 641 Pages | PDF | 18 MB
Master the intricacies of Unity’s character controllers with a deep dive into Unity’s Starter Assets. This book is an essential resource for game developers looking to elevate their skills in Unity game development, offering detailed insights and practical examples to help you create complete, sophisticated, high-performance systems.

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Why Won’t You Sleep! A Game-Changing Approach for Exhausted Parents of Nonstop, Super Alert, Big Feeling Kids


Free Download Why Won’t You Sleep?!: A Game-Changing Approach for Exhausted Parents of Nonstop, Super Alert, Big Feeling Kids by Macall Gordon, Kim West, MSW
English | November 19th, 2024 | ISBN: 1637745338 | 336 pages | True EPUB | 2.59 MB
Have you tried everything to get your child to sleep and nothing has worked? You are not alone.

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Java Programming For 3D Game Development With jMonkeyEngine And Ardor3D


Free Download Java Programming For 3D Game Development With jMonkeyEngine And Ardor3D: A Hands-on Beginner’s Guide to Building Stunning 3D Games with jMonkeyEngine, … and Real-World Projects (The ProgMaster) by Alex Caldwell
English | October 18, 2024 | ISBN: N/A | ASIN: B0DKB6RVY4 | 242 pages | EPUB | 0.33 Mb
Unlock the world of 3D game development with Java, jMonkeyEngine, and Ardor3D.

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Control and Game-Theoretic Models of the Environment


Free Download Control and Game-Theoretic Models of the Environment By A. Haurie, G. Zaccour (auth.), Carlo Carraro, Jerzy A. Filar (eds.)
1995 | 357 Pages | ISBN: 1461269172 | PDF | 10 MB
This book collects some recent works on the application of dynamic game and control theory to the analysis of environmental problems. This collec tion of papers is not the outcome of a conference or of a workshop. It is rather the result of a careful screening from among a number of contribu tions that we have solicited across the world. In particular, we have been able to attract the work of some of the most prominent scholars in the field of dynamic analyses of the environment. Engineers, mathematicians and economists provide their views and analytical tools to better interpret the interactions between economic and environmental phenomena, thus achiev ing, through this interdisciplinary effort, new and interesting results. The goal of the book is more normative than descriptive. All papers include careful modelling of the dynamics of the main variables involved in the game between nature and economic agents and among economic agents themselves, as well-described in Vrieze’s introductory chapter. Fur thermore, all papers use this careful modelling framework to provide policy prescriptions to the public agencies authorized to regulate emission dy namics. Several diverse problems are addressed: from global issues, such as the greenhouse effect or deforestation, to international ones, such as the management of fisheries, to local ones, for example, the control of effluent discharges. Moreover, pollution problems are not the only concern of this book.

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