Tag: Games

Epic Games – Animation Fellowship Week 3


Free Download Epic Games – Animation Fellowship Week 3
Cathy Cheo-Isaacs | Duration: 7:18 h | Video: VP90 1920×1080 | Audio: 0x704f 48 kHz 2ch | 9,24 GB | Language: English
Welcome to Week 3, the last week of the Unreal Fellowship: Animation! This week you’ll learn about: Constraint Systems and Attach Tracks, Cinecamera Tools and Techniques, Basic Lighting, and Post Processing and Rendering. Guest speakers Jérémie Passerin, Brittany Biggs, Raoul Cacciamani, and Fredrik Nilsson stop by the Fellowship to share about their work in animation.
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https://dev.epicgames.com/community/learning/courses/Q1v/unreal-engine-animation-fellowship-week-3/oEYW/unreal-engine-constraint-systems-attach-tracks-and-space-switching-in-ue5

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The Hunger Games Official Illustrated Movie Companion


Free Download Kate Egan, "The Hunger Games: Official Illustrated Movie Companion"
English | 2012 | pages: 160 | ISBN: 0545422906, 0606237046 | EPUB | 4,6 mb
Go behind the scenes of the making of The Hunger Games with exclusive images and interviews. From the screenwriting process to the casting decisions to the elaborate sets and costumes to the actors’ performances and directors’ vision, this is the definitive companion to the breathtaking film.

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Imaginary Games


Free Download Chris Bateman, "Imaginary Games"
English | 2011 | pages: 334 | ISBN: 1846949416 | EPUB | 0,3 mb
Can games be art? When film critic Roger Ebert claimed in 2010 that videogames could never be art it was seen as a snub by many gamers. But from the perspective of philosophy of art this question was topsy turvey, since according to one of the most influential theories of representation all art is a game. Kendall Walton’s prop theory explains how we interact with paintings, novels, movies and other artworks in terms of imaginary games, like a child’s game of make-believe, wherein the artwork acts as a prop prescribing specific imaginings, and in this view there can be no question that games are indeed a strange and wonderful form of art. In Imaginary Games, game designer and philosopher Chris Bateman expands Walton’s prop theory to videogames, board games, collectible card games like Pokémon and Magic: the Gathering, and tabletop role-playing games like Dungeons & Dragons. The book explores the many different fictional worlds that influence the modern world, the ethics of games, and the curious role the imagination plays in everything from religion to science and mathematics.

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Playing Place Board Games, Popular Culture, Space


Free Download Sustainable Treatment and Management of Sewage Sludge
by Mukesh Kumar Awasthi

English | 2023 | ISBN: 1032397969 | 322 pages | True EPUB | 11.3 MB
This reference book provides updated information about the technological advancement in sustainable thermochemical bioprocessing of sewage sludge disposal and resource recovery. It discusses the innovative strategies of resource recovery for the formulation of feedstock, clean compost production and safe application. This book traces the main chemical and biological properties of sewage sludge and covers biostabilization, detoxification, the role of microorganisms in sewage sludge management and the sustainable use of sewage sludge from a circular economy perspective. Key Features * Discusses organic waste disposal and recycling * Covers knowledge transfer from waste bioprocessing to commercially important end products * Includes industrial application of biological and thermochemical sewage sludge treatment toward emerging nutrient recovery technologies * Reviews the function and applications of microorganisms in sewage sludge treatment * Describes the application of sewage sludge as fertilizers in agriculture This book is meant for researchers and industry experts in environmental sciences, biochemical engineering and biotechnology.

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Gumroad – Creating Hero Assets for Games & Cinematics


Free Download Gumroad – Creating Hero Assets for Games & Cinematics
Content Source:https://fasttracktutorials.gumroad.com/l/zfvcpr
Genre / Category:3D Tutorials-File Size :26.2 GB
Learn how a professional prop artist works when creating assets for games & cinematics. In this course you will learn from start to finish how to create a high quality game asset including everything from Modeling, Sculpting, UV-Unwrapping, Texturing, Rendering and more.

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Brain Games Learn Which Games and Exercises Will Boost Your Intelligence


Free Download Brain Games: Learn Which Games and Exercises Will Boost Your Intelligence by Adrian Tweeley
English | 2019 | ISBN: 1094227986 | MP3@192 kbps | 2h 14m | 185 Mb
Book 1
You may have wondered how to solve a crossword puzzle, decode cryptograms, and increase your vocabulary. Even though this short guide won’t expand too much on any specifics, you’ll learn the basics of some of these games, the benefits, and come to know several combinations. You will learn, among others, about

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A History of Video Games [Audiobook]


Free Download A History of Video Games (Audiobook)
English | ASIN: B0864514ND | 2020 | 4 hours and 40 minutes | M4B@128 kbps | 264 MB
Author: Jeremy Parish, The Great Courses
Narrator: Jeremy Parish

Since their arrival in the mid-20th century, video games have become a sprawling, multi-billion dollar business. On an annual basis, the industry is even more profitable than Hollywood. Today’s video games feature stunning, lifelike visuals and complex storylines – but they didn’t start out that way. The origin of video games can be traced back to World War II. In the 10 lectures of A History of Video Games, listeners will follow the development of the digital game from its roots in the war room to its proliferation in the 21st-century living room. Taught by journalist, podcast host, and video game historian Jeremy Parish, this lively course will track the tremendous leaps made in computing technology that allowed games to become increasingly sophisticated and the popular trends that pushed the boundaries of technology forward.

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