Tag: Immersive

3D Immersive and Interactive Learning


Free Download 3D Immersive and Interactive Learning By Yiyu Cai, Chor Ter Tay, Boon Keong Ngo (auth.), Yiyu Cai (eds.)
2013 | 127 Pages | ISBN: 981402189X | PDF | 5 MB
3D technology is not new; research on 3D started back in early 1960s. But unlike in previous times, 3D technology has now rapidly entered our daily life from cinema to office to home. Using 3D for education is a new yet challenging task. This book will present several innovative efforts using 3D for immersive and interactive learning covering a wide spectrum of education including gifted program, normal (technical) stream, and special needs education. The book will also share experience on curriculum-based 3D learning in classroom setting and co-curriculum-based 3D student research projects. The book is organized as follows. Chapter 1 introduces the fundamentals of 3D educational technology and their applications in immersive and interactive learning. Chapter 2 discusses the use of virtual reality in teaching and learning of Molecular Biology. Chapter 3 presents the daVinci Lab @ River Valley High School. Chapter 4 describes the 3D education development process. Chapter 5 studies the adaption 3D system for learning gains in lower secondary normal (technical) stream. Chapter 6 investigates the effects of virtual reality technology on spatial visualization skills. Chapter 7 showcases a sabbatical program for students to use 3D for Science, Technology, Engineering and Mathematics (STEM) learning. Chapter 8 shares the use of 3D virtual pink dolphin to assist special education. The foreword of this book is written by Dr Cheah Horn Mun, Director, Education Technology Division, Ministry of Education, Singapore.

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Theorising and Designing Immersive Environments Enchanting Spaces (EPUB, PDF)


Free Download Ágnes-Karolina Bakk, "Theorising and Designing Immersive Environments: Enchanting Spaces "
English | ISBN: 3031660668 | 2024 | 287 pages | EPUB, PDF | 7 MB + 10 MB
This edited volume discusses the topic of immersion, approaching it from the perspective of various media and stakeholders: experiencers and creators. While the concept of immersion has gained widespread currency in the last decades beyond video games, its critical theory has not reached the same momentum, meaning that there is no unified way of using the term. This causes many misunderstandings and stands as an obstacle to successful expectation management processes, especially in the entertainment industry. This book presents a nuanced platform of discussion to answer the question of how immersion can manifest itself in different media, and how creators are embracing the current trends within the experience economy.

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Immersive Gameplay Essays on Participatory Media and Role-Playing


Free Download Evan Torner, "Immersive Gameplay: Essays on Participatory Media and Role-Playing"
English | ISBN: 0786468343 | 2012 | 230 pages | EPUB | 478 KB
This collection of all-new essays approaches the topic of immersion as a product of social and media relations. Examining the premises and aesthetics of live-action and tabletop role-playing games, reality television, social media apps and first-person shooters, the essays take both game rules and the media discourse that games produce as serious objects of study.

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Immersive Analytics (2024)


Free Download Kim Marriott, Falk Schreiber, Tim Dwyer, "Immersive Analytics"
English | 2018 | pages: 366 | ISBN: 3030013871 | PDF | 141,3 mb
Immersive Analytics is a new research initiative that aims to remove barriers between people, their data and the tools they use for analysis and decision making. Here the aims of immersive analytics research are clarified, its opportunities and historical context, as well as providing a broad research agenda for the field. In addition, it is reviewed how the term immersion has been used to refer to both technological and psychological immersion, both of which are central to immersive analytics research.

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HCI in Games Serious and Immersive Games


Free Download Xiaowen Fang, "HCI in Games: Serious and Immersive Games "
English | ISBN: 3030774139 | 2021 | 428 pages | PDF | 49 MB
This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI in Games, HCI-Games 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually.

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HCI in Games Serious and Immersive Games


Free Download Xiaowen Fang, "HCI in Games: Serious and Immersive Games "
English | ISBN: 3030774139 | 2021 | 428 pages | PDF | 49 MB
This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI in Games, HCI-Games 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually.

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Eventide MicroPitch Immersive v1.1.4


Free Download Eventide MicroPitch Immersive v1.1.4 | 4.2 Mb
We designed MicroPitch Immersive from the ground up for immersive, Dolby Atmos, and surround workflows. With up to 16 channels of spatialized, detuned delays, plus modulation, EQ, and crossfeed controls, MicroPitch Immersive excels in creating an immersive space with boundaries that reflect, move, diffuse, and dissolve. Whether it be adding a touch of space or creating delayed, pitch diving chaos, MicroPitch Immersive will help you architect both real and unreal immersive realities.

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