Tag: Layered

Layered Design for Ruby on Rails Applications Discover practical design patterns for maintainable web applications


Free Download Layered Design for Ruby on Rails Applications
by Dementyev, Vladimir;

English | 2023 | ISBN: 1801813787 | 298 pages | True PDF | 14.17 MB
Transition from the traditional Rails model-view-controller trio to an abstraction model and let your application codebase evolve with synchronized components, boosting flexibility and maintainability

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CGCircuit – Multi layered destruction in Houdini


Free Download CGCircuit – Multi layered destruction in Houdini
Content Source:https://www.cgcircuit.com/tutorial/multi-layered-destruction-in-houdini
Genre / Category:3D Tutorials-File Size :4.1GB
In this course, we will learn how to create a detailed simulation of a car driving through a wall. Designed for beginner and intermediate students, we will specifically look at how to install Quixel’s bridge in order to use a Megascans asset to build our wall. We will also look at a couple of ways to implement ACES in Houdini for professional color management control. We will look at creating a reusable digital asset to make a brick wall complete with UV’s and surface detail. We will then take this asset and make a set complete, with windows and a door. We will fracture everything and then set up the simulation with sophisticated use of constraints. Next, we will add multiple different layers of details by utilizing various techniques. These will be particle simulations, Pyro simulations for airfields and dust and we will also look at emitting RBD’s to add additional small pieces.

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Multi layered destruction in Houdini Grains, Pyro tools, RBD’s, MaterialX and KARMA XPU

[[img]https://i122.fastpic.org/big/2023/0909/54/c5ecb403f55c0ac1d10d9a58cf3af454.jpeg[/img]
Free Download Multi layered destruction in Houdini Grains, Pyro tools, RBD’s, MaterialX and KARMA XPU
Mark Spevick | Duration: 11:45 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 4,08 GB | Language: English
In this course, we will learn how to create a detailed simulation of a car driving through a wall.
Designed for beginner and intermediate students, we will specifically look at how to install Quixel’s bridge in order to use a Megascans asset to build our wall. We will also look at a couple of ways to implement ACES in Houdini for professional color management control.
We will look at creating a reusable digital asset to make a brick wall complete with UV’s and surface detail. We will then take this asset and make a set complete, with windows and a door.

(more…)