Tag: OpenGL

OpenGL to WebGL Bridging the Graphics Divide


Free Download OpenGL to WebGL: Bridging the Graphics Divide by Frahaan Hussain, Kameron Hussain
English | November 26, 2023 | ISBN: N/A | ASIN: B0CP31Q2PR | 326 pages | MOBI | 0.13 Mb
"OpenGL to WebGL: Bridging the Graphics Divide" is an authoritative guide for developers and programmers looking to transition from the traditional OpenGL framework to the web-based WebGL for graphics programming. This comprehensive book provides a deep dive into the intricacies of both OpenGL and WebGL, offering insights into their similarities and differences, and the unique opportunities each presents.

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Computer Graphics Programming in OpenGL with C++


Free Download Computer Graphics Programming in OpenGL with C++ by V. Scott Gordon, John L. Clevenger
English | January 19, 2021 | ISBN: 1683926722 | 514 pages | MOBI | 61 Mb
This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, "teach-yourself" format with numerous examples that the reader can run just as presented. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, normal mapping, noise maps, as well as new chapters on simulating water, stereoscopy, and ray tracing.

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Computer Graphics Programming in OpenGL with C++ (2nd Edition)


Free Download Computer Graphics Programming in OpenGL with C++
English | 2021 | ISBN: 1683926722 | 795 Pages | PDF EPUB (True) | 76 MB
This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with C++, along with its theoretical foundations. It is appropriate both for computer science graphics courses, and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, "teach-yourself" format with numerous examples that the reader can run just as presented. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, normal mapping, noise maps, as well as new chapters on simulating water, stereoscopy, and ray tracing. Includes companion files with code, object models, figures, and more.

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Computer Graphics Programming in OpenGL with JAVA (2nd Edition)


Free Download Computer Graphics Programming in OpenGL with JAVA
English | 2019 | ISBN: 1683922190 | 556 Pages | EPUB (True) | 34 MB
This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java, along with its theoretical foundations. It is appropriate both for computer science graphics courses, and for professionals interested in mastering 3D graphics skills. It has been designed in a 4-color, "teach-yourself" format with numerous examples that the reader can run just as presented. Every shader stage is detailed, starting with the basics of modeling, lighting, textures, etc., up through advanced techniques such as tessellation, soft shadows, and generating realistic materials and environments. Includes companion files with all of the source code, models, textures, skyboxes and normal maps used in the book. (Files are also available with Amazon proof of purchase by writing to the ✅Publisher at [email protected])

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