Tag: Playing

Playing to Learn Experiences in Virtual Biology Environments


Free Download Johnnie Wycliffe, "Playing to Learn: Experiences in Virtual Biology Environments "
English | ISBN: 1608768627 | 2011 | 93 pages | PDF | 2 MB
Play is human nature, which we remember and return to because of the excitement involved. Hence, play is in most cultures used in learning common rules and in achieving social harmony among children as well as adults. Additionally, practical subjects such as science include playful interaction with objects. This book outlines theoretical frameworks that apply in playing to learn and characteristics of games that are important in encouraging learning. Regrettably however, abstract and boring systems, as well as watching television, replace such enjoyment in learning. Fortunately, robust virtual environments and realities ease the rigour in designing and in executing educational play. It has to be noted that virtual environments are now designed for television sets, mobile telephones and computers. Therefore, the book ‘Information and Communications Technology’ (ICT) includes all of such technologies, although the cases reported here are specifically computer games.

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Playing with Anxiety Casey’s Guide for Teens and Kids


Free Download Reid Wilson, "Playing with Anxiety: Casey’s Guide for Teens and Kids"
English | ISBN: 0963068334 | 2014 | 174 pages | EPUB | 4 MB
Casey, the fourteen year old narrator, knows just what it’s like to be miserable. It started slowly: backing away from birthday parties, avoiding the Fourth of July fireworks, leaving before the end of movies. By second grade, stomach aches and tantrums before school seemed as common as strawberry jelly on toast. Then, just before her fourth grade chorus concert-as her mom was braiding her hair-Casey puked. No concert. No post-concert ice cream with her friends. Only a night filled with tears. Everything changed that next morning. Casey and her mom had had enough! The days of being timid were over. They got mad and decided then and there to solve the puzzle called worry. Casey expresses a serious commitment to the task, but couples it with feisty, irreverent humor, as she releases a gaggle of characters and their stories. The narrative offers cautious kids (and their sometimes worried, often frustrated parents) a realistic guide for stepping into the new and scary experiments that arrive at each developmental stage, right up through the teen years. Will her frightful encounter with the snarling dog keep her forever from walking to the bus stop, or the ominous storm clouds end her fun at the water park? Will an asparagus-dog with cheese get her into the clubhouse-building project? Can you really talk to your worry like it’s a squirrel? Will Lindsey’s coaching to "loosen up and scream" actually help her handle the scary-but-awesome one-minute and fifty-two second Yankee Cannonball roller coaster? In PLAYING WITH ANXIETY: CASEY’S GUIDE FOR TEENS AND KIDS, the companion book to Reid Wilson and Lynn Lyons’ parenting book, ANXIOUS KIDS, ANXIOUS PARENTS: 7 WAYS TO STOP THE WORRY CYCLE AND RAISE COURAGEOUS & INDEPENDENT CHILDREN (HCI Books, 2013), Casey includes stories of everyday encounters-imagining warm chocolate chip cookies coming out of the oven, brother Elliot’s MARSH MAN comic book-as well as surprising feats-the accidental discovery of Post-it Notes, Benjamin’s uncle Steve’s jump from the helicopter, blind Eric Weihenmayer’s climb of the Seven Summits-to show the reader how to face the trials of the middle years.

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Playing Ball with the Boys The Rise of Women in the World of Men’s Sports


Free Download Betsy Ross, "Playing Ball with the Boys: The Rise of Women in the World of Men’s Sports"
English | ISBN: 1578604605 | 2010 | 240 pages | EPUB | 2 MB
Female sideline reporters are the fastest-growing trend in broadcasts of professional and college football: names like Suzy Kolber, Erin Andrews, and Andrea Kremer are now as well known as any of the men in the booth. But even more has been going on. In recent years women have garnered spots as sports columnists and reporters, talk-show hosts, and even coaches and team administrators. Yet there has never been a book about this phenomenon. Former ESPN news anchor Betsy Ross fills this gap with Playing Ball with the Boys, a fascinating, behind-the-scenes look at the emerging role that women play in sports broadcasting and reporting, as well as in the business of sports. The book features interviews with the legendary women’s sports activist Billie Jean King, as well as Women’s Professional Soccer League leader Tonya Antonucci and ESPN College Basketball Analyst Rebecca Lobo. Prominent women working in the media are also featured in the book, including WFAN’s Ann Ligouri, CBS’ Lesley Visser, ESPN’s Pam Ward, USA Today’s Christine Brennan and Sports Illustrated’s Selena Roberts.

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Playing in the Box A Practical Guide for Helping Athletes Develop Their Mental Game


Free Download Dr. Pete Temple, "Playing in the Box: A Practical Guide for Helping Athletes Develop Their Mental Game"
English | ISBN: 1544512791 | 2019 | 208 pages | EPUB | 2 MB
Athletes work hard in practice, putting in the time and the grind, but when it comes to game time, sometimes they miss the mark. They know they’re capable of more-and their coaches and trainers know it, too-but when the lights are on them, and the pressure rises, they often underperform. The truth is, physical training is only one part of any athlete’s game. The mental game is just as important, yet in young athletes, mindset is almost never a focus in development and practice-and it’s costing them results.In Playing in the Box, renowned sports psychologist Dr. Pete Temple describes how young athletes can use simple mental exercises to relax, improve, and achieve their goals on and off the field or court. If you’ve ever struggled in competition, Dr. Temple’s practical approach will help you develop confidence, drive, and resilience, so you can bounce back from setbacks, relax when the game gets tense, and reach your full potential.

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Picture Yourself Playing Violin


Free Download Bridgette Seidel, "Picture Yourself Playing Violin"
English | 2007 | pages: 200 | ISBN: 1598634488 | PDF | 7,5 mb
Want to learn to play the violin but aren’t sure how to start? Look no further! Picture Yourself Playing Violin teaches readers what type of violin to purchase and how to care for the instrument, the proper fingering and bowing techniques for the optimal sound quality, and how to perform numerous violin pieces from the sheet music provided within the book. It’s full of easy-to-follow, visual examples for a variety of violin techniques. The accompanying DVD is full of instructional video to help you easily visualize each exercise that is covered in the book. Featured in the four-color, visual, tutorial style of the Picture Yourself series, Picture Yourself Playing Violin is a valuable resource for all readers, from beginners just starting out, to immediate violinists looking to brush up on their skills.

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Learning by Playing. Game-based Education System Design and Development


Free Download Maiga Chang, Rita Kuo, Kinshuk, "Learning by Playing. Game-based Education System Design and Development"
English | 2009 | pages: 595 | ISBN: 3642033636 | PDF | 16,6 mb
With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of "Edutainment" has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or AR/VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers, and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first (Edutainment 2006 in Hangzhou, China), the second (Edutainment 2007 in Hong Kong, China), and the third events (Edutainment 2008 in Nanjing, China), Edutainment 2009 was held August 9-11, 2009 in Banff, Canada. This year, we received 116 submissions from 25 different countries and regions – cluding Austria, Canada, China, Denmark, Finland, France, Germany, Greece, Hong Kong, Italy, Japan, Korea, Malaysia, Mexico, The Netherlands, Norway, Portugal, Singapore, Spain, Sweden, Switzerland, Taiwan, Trinidad and Tobago, UK, and USA.

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Playing the Market A Political Strategy for Uniting Europe, 1985-2005


Free Download Nicolas Jabko, "Playing the Market: A Political Strategy for Uniting Europe, 1985-2005"
English | 2012 | ISBN: 0801444632, 0801477913 | EPUB | pages: 224 | 0.9 mb
In the 1980s and 1990s, Nicolas Jabko suggests, the character of European integration altered radically, from slow growth to what he terms a "quiet revolution." In this book he traces the political strategy that underlay the move from the Single Market of 1986 through the official creation of the European Union in 1992 to the coming of the euro in 1999. The official, shared language of the political forces behind this revolution was that of market reforms―yet, as Jabko notes, this was a very strange "market" revolution, one that saw the building of massive new public institutions designed to regulate economic activity, such as the Economic and Monetary Union, and deeper liberalization in economic areas unaffected by external pressure than in truly internationalized sectors of the European economy.

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Playing with Reality How Games Have Shaped Our World [Audiobook]


Free Download Playing with Reality: How Games Have Shaped Our World (Audiobook)
English | ASIN: B0CKKG7TVY | 2024 | 11 hours and 39 minutes | M4B@64 kbps | 337 MB
Author: Kelly Clancy
Narrator: Patty Nieman

A wide-ranging intellectual history that reveals how important games have been to human progress, and what’s at stake when we forget what games we’re really playing. We play games to learn about the world, to understand our minds and the minds of others, and to make predictions about the future. Games are an essential aspect of humanity and a powerful tool for modeling reality. They’re also a lot of fun. But games can be dangerous, especially when we mistake the model worlds of games for reality itself and let gamification co-opt human decision making. Playing with Reality explores the riveting history of games since the Enlightenment, weaving an unexpected path through military theory, political science, evolutionary biology, the development of computers and AI, cutting-edge neuroscience, and cognitive psychology.

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