Tag: Sci

CGCookie – Animated Sci-Fi Game Environment Creation in Blender 2.8

Free Download CGCookie – Animated Sci-Fi Game Environment Creation in Blender 2.8


Blender 2.8 is a powerful tool for creating stunning 3D game environments. This course, CGCookie – Animated Sci-Fi Game Environment Creation in Blender 2.8, breaks down the complex process of crafting an animated sci-fi door into manageable steps. If you’ve ever felt overwhelmed by the intricacies of game asset creation, this guide is here to help.

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The Gnomon Workshop – Designing Sci-Fi Props for Film – Photoshop, Fusion, Maya & Substance Painter Workflow

Free Download Designing Sci-Fi Props for Film – Photoshop, Fusion, Maya & Substance Painter Workflow

Master the Art of Designing and Modeling Sci-Fi Props for Film

Join concept artist Kris Turvey in this 3-hour workshop, where he demonstrates his complete workflow for designing and modeling a sci-fi prop for production. From initial mind-mapping and sketching in Photoshop to 3D modeling in Fusion and final texturing in Substance Painter, this course covers all the key stages of prop design.

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Sci Ed Clone Manager 12.1 (x64)


Free Download Sci Ed Clone Manager 12.1 (x64) | 18.4 Mb
Clone Manager Professional provides a comprehensive, fully integrated set of tools for enzyme operations, cloning simulation, graphic map drawing, primer design and analysis, global and local sequence alignments, similarity searches, and laboratory-sized sequence assembly projects.

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Master Creating Optimized Sci-Fi Space Station Door In MAYA 2024 and Substance 3D Painter


Free Download Master Creating Optimized Sci-Fi Space Station Door In MAYA 2024 and Substance 3D Painter
Navid Valizadeh | Duration: 8 h | Video: H264 1920×1080 | Audio: AAC 48 kHz 2ch | 8,60 GB | Language: English
In this tutorial we are going to make a high quality prop from "Fort Solis" game in MAYA 2024 and Substance 3D painter and in 8hr Unnarated tutorial you will learn how to model a high quality game asset texture it using Substance Painter and finally rendering with Marmoset Toolbag 4.
General Covered Steps
• Modeling inside MAYA 2024

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VFX Sci Fi MasterClass Complete Course


Free Download VFX Sci Fi MasterClass Complete Course
Content Source:https://www.skillshare.com/en/classes/vfx-sci-fi-masterclass-complete-course/571612518
Genre / Category:3D Tutorials
File Size :236 MB
Product Details
Your instructor has almost ten years of experience in this field of producing and teachingAfter Effects. That is, he knows better how to teach this program in different departments. I am confident that you will learn the best techniques from this package.
So you have come across a great product that includes full training with all the materials used in this package.

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Schoolism – Painting Sci-Fi from Start to Finish


Free Download Schoolism – Painting Sci-Fi from Start to Finish
Craig Mullins | Duration: 7:16 h | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 2,45 GB | Language: English
"Painting Sci-Fi from Start to Finish with Craig Mullins" is an in-depth, fine-grain look into how Craig Mullins conceives of, builds up, and polishes off a sci-fi painting with the epic-ness that we’ve come to expect of him. You’ll hear Craig himself talk about how he develops image ideas, his thoughts behind composition, how he analyzes light and color, and much more. It’s one thing to hear someone talk about the theory behind what they do, it’s another thing altogether to see those theories put into practice — in real time! — by a modern-day master.
Instead of regular assignments, Critiqued Session students for this class will be guided by Craig through the development of their own sci-fi-themed painting week by week, so no two Critiqued Session experiences will be the same!
Homepage

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3D PBR Sci Corridor Tutorial For Game Production


Free Download 3D PBR Sci Corridor Tutorial For Game Production
Eric Huang | Duration: 3:03 h | Video: H264 1920×1080 | Audio: AAC 48 kHz 2ch | 2,66 GB | Language: English
In this tutorial, we go through the PBR game production pipeline from modeling to rendering in UE4. We begin with learning how to reduce polycount from high poly mesh to low poly mesh, and then bake out textures in Substance Painter. After that, we will go through the texturing step by step in SubstancePainter. Lastly, we will import the modular assets into Unreal 4, tweak the lightmass and lighting for the final rendering.
Homepage

https://erichuang.gumroad.com/l/GPPBR

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Worlds Beyond Time Sci-Fi Art of the 1970s


Free Download Worlds Beyond Time: Sci-Fi Art of the 1970s by Adam Rowe
English | July 25, 2023 | ISBN: 1419748696 | True EPUB | 224 pages | 73.1 MB
Worlds Beyond Time is the definitive visual history of the spaceships, alien landscapes, cryptozoology, and imagined industrial machinery of 1970s paperback sci-fi art and the artists who created these extraordinary images.

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